Frame Shatter

18 10 2011

After a bit of browsing I found a great plugin for Maya to help me shatter the frame in our project. (“PullDownIt” – http://thinkinetic.com/download.php) Not only did it shatter the geometry well, it also has a second component that created a simulation of the geometry falling down. It took a while to figure out the settings for all the different rigidbodies, but I think it turned out really well. Here is a playblast of the simulation:

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