Beginning with the Kinect

12 09 2011

It took a while to figure out how to install all of the drivers and middleware to get the Kinect working with my PC. It requires SensorKinect, OpenNI, NITE, and eventually a Unity Wrapper to get it to integrate with Unity 3D. The middleware came with a few samples to make sure the Kinect worked properly:

Stick Figure Sample

PrimeSence NITE Scene Segmentation Viewer

There were also sample Unity projects that came with the wrapper:

This one tracks your hand to control the movement of the sphere.

This one uses a primitive skeleton that matches your body movements.

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